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Author Topic: Dungeons?  (Read 12061 times)

EnergyCC

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Dungeons?
« on: September 12, 2014, 05:17:40 PM »
I was thinking of a new rank and i think this would be mildly fit for it.
Dungeoneer or DungeonMaster.
Requirements for the rank would be:
       - player must be architect.
       - the dungeon isn't restricted to underground, it can be above ground or in air.
       - the dungeon must have a good design and must be over 50% man made (it can't be just naturally generated caves)
       - the dungeons must have checkpoints.
       - the dungeon will be categorized by lenght and difficulty, the difficulty will be categorized depending on the time spent to finish it.
       - the player will need 4 admin votes.
       - the dungeon must have treasures and hidden goodies.

New perks that come with the rank are:
- /ptime
- /feed
- the possibility to place spawners

If i think of more requirements i will update the post, also if you have suggestions feel free to post them.
The goal is for the requirements to be fair but hard, they can also change.
« Last Edit: September 20, 2014, 09:54:14 PM by EnergyCC »

DangerousJitu

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Re: Dungeons?
« Reply #1 on: September 12, 2014, 05:48:33 PM »
I am sorry but UseLess. Nobody needs the rank Dungroneer. And what is the reward for it.

EnergyCC

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Re: Dungeons?
« Reply #2 on: September 12, 2014, 06:13:38 PM »
everyone wants new ranks, this is the best one i could think of.
and if you get the rank we will make that an actual dungeon and at the end of it will be a reward chose by me. it would be like a real dungeon

Hindin

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Re: Dungeons?
« Reply #3 on: September 12, 2014, 06:56:25 PM »
Will there be some new Perm for Dungeoneer/DungeonMaster?
Or How many Dungeoneers/DungeonMasters will be Recognized by the Server?
Well, Ain't got no time for that.....

SylvieBi

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Re: Dungeons?
« Reply #4 on: September 12, 2014, 07:24:14 PM »
I like the idea but it has to be DungeonMaster. the other one sounds funky... lol

Anything to generate activity and give players goals is a great idea to keep them here, happy and occupied.

The rewards? how about... spawners! cool ones like Blaze or whatever other ones u can't normally find...

my two cents :p

Sylvie

EnergyCC

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Re: Dungeons?
« Reply #5 on: September 12, 2014, 07:38:05 PM »
Will there be some new Perm for Dungeoneer/DungeonMaster?
Or How many Dungeoneers/DungeonMasters will be Recognized by the Server?

Just a few commands, nothing serious. but it will make for an interesting contest to see who is the best dungeon maker + the rewards...

《☆♤●◇Bonecrusher◇●♤☆》

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Re: Dungeons?
« Reply #6 on: September 12, 2014, 08:14:12 PM »
Yea I like the idea

AʅҽυȥMҽGιɠɠʅҽ (ノ◕ヮ◕)ノ•:・゚✧

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Re: Dungeons?
« Reply #7 on: September 12, 2014, 09:20:33 PM »
I was thinking of a new rank called "Designer"

I was thinking you would have to build at least a 10x10 chunk of a realistic looking city :P


Mirella

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Re: Dungeons?
« Reply #8 on: September 12, 2014, 09:45:20 PM »
*DirtHutter* who build the best dirt hut
*best post ever ikjkwk*


DangerousJitu

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Re: Dungeons?
« Reply #9 on: September 13, 2014, 01:35:51 AM »
If dungeoneer rank got added it will be like this:

<[Shout] KN Dun > I am so famous

Unpin the topic

Logo1285

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Re: Dungeons?
« Reply #10 on: September 13, 2014, 01:55:12 AM »
If dungeoneer rank got added it will be like this:

<[Shout] KN Dun > I am so famous

Unpin the topic

Wow, didn't know you had that much pull on KeiNett.

Anyways, I think it is a pretty solid idea as I mentioned to Energy before. It gives people who are Architects something else to shoot for. Also seems like something I could get into. I have always been a fan of labyrinths and mazes so I could definitely see myself having a little fun with this if I so desired.


A Dig_99/Rushnett creation



Excoluss

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Re: Dungeons?
« Reply #11 on: September 13, 2014, 04:30:08 AM »
How about... we call it... Labyrinthist? or... Daedalus Named after the father of Icarus, who made the labyrinth for the cruel king. since Dungeon is more like a maze or labyrinth with traps and treasure in it. :3

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Re: Dungeons?
« Reply #12 on: September 13, 2014, 09:01:08 AM »
i'd think of building similar thing before i became architect, but never planned to actually build one. If this really becomes a new rank, ima build a pretty nice one out :3
(oh and btw, does it count as trapping if people get killed by trap in the dungeon? because i quite enjoy building traps >.>)
Fab quotes of ROFL ;3




EnergyCC

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Re: Dungeons?
« Reply #13 on: September 13, 2014, 10:11:05 AM »
it's a dungeon, not a labyrinth, not labyrinth-like.

kinky, you can make traps as long as you give players a fighting change, for example, you can't make a drop where they fall and die or fall into lava. You can make a trap where they fall in a room with a number of mobs and a way out, either a puzzle or just a door

hokagop1132

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Re: Dungeons?
« Reply #14 on: September 13, 2014, 01:24:47 PM »
well its a good idea but nearly everyone has been taken and even looted, destroyed, or turned into a mob grinder, so they will be rarer to find, but still good idea


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